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    <title>Ryan Hicks Works</title>
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    <id>tag:rhworks.com,2010-04-24://2</id>
    <updated>2010-11-04T20:34:47Z</updated>
    <subtitle>blog and work portfolio of Ryan Hicks, designer creative</subtitle>
    <generator uri="http://www.sixapart.com/movabletype/">Movable Type 5.01</generator>

<entry>
    <title>Notespark - Ryan Hicks Works</title>
    <link rel="alternate" type="text/html" href="http://rhworks.com/archives/2010/10/notespark.html" />
    <id>tag:rhworks.com,2010://2.156</id>

    <published>2010-10-29T17:23:55Z</published>
    <updated>2010-11-04T20:34:47Z</updated>

    <summary>--&gt; Notespark is a popular note-taking, sharing, and syncing app for iPhones, iPads, and the web. The brief: We have a good product but our mark is meh, please make it awesome. The mark needed to convey notes and syncing....</summary>
    <author>
        <name>Ryan</name>
        
    </author>
    
        <category term="Current Projects" scheme="http://www.sixapart.com/ns/types#category" />
    
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        <![CDATA[<p><img alt="notespark primary" src="http://rhworks.com/images/notespark/ns_final_300.png" width="310" /><!--<img alt="notespark primary" src="http://rhworks.com/images/notespark/ns_phone_300.png" width="290" />--></p>

<p>Notespark is a popular note-taking, sharing, and syncing app for iPhones, iPads, and the web. The brief: We have a good product but our mark is meh, please make it awesome.</p>

<p></p>

<p><br />
The mark needed to convey notes and syncing. The existing Notespark brand (lockup, aesthetic) was open for reconsideration although there wasn't going to be a big investment in redoing the pre-sale web site. The existing brand wasn't particularly strong, but did distinguish from others in the market. The goal: create differentiation in a well-defined competitive space with a strong and unique mark that communicates function and character.</p>]]>
  
        <![CDATA[<p><img alt="notespark primary" src="http://rhworks.com/images/notespark/ns_others.png" width="610" /><br />
(Apple Notes, Notespark, Awesome Note, Penultimate, Evernote, Simplenote)</p>

<p><br />
Concept work... this was my first iPlatform app, so naturally I wanted to see what we could get away with. How much can we bend the rules in the context of the iphone ui and its convention of little rounded-corner squares? One thing i wanted to do was create more form dimension and play with the boundaries of the icon grid - possibly create the illusion of depth or of breaking the periphery of the square.</p>

<p><img alt="notespark primary" src="http://rhworks.com/images/notespark/ns_sketch_flutter.png" width="610" /></p>

<p>"Notes a flutter" was an approach which would put a dramatic (jagged) form into the iPhone desktop.<br />
However, given all the different contexts the mark would live in (textured dock, various desktops, different places in the iTunes store and websites), abandoning the icon background entirely was ruled out as probably a bad idea. The only real form decision left was whether to go the picture-on-a-tile route or to incorporate the full ground of the icon.</p>

<p><br />
<img alt="notespark primary" src="http://rhworks.com/images/notespark/ns_concept_flutter.png" width="300" /><img alt="notespark primary" src="http://rhworks.com/images/notespark/ns_concept_stack.png" width="300" /></p>

<p><br />
<img alt="notespark primary" src="http://rhworks.com/images/notespark/ns_concept_sync.png" width="610" /></p>

<p></p>

<p><br />
As far as visual metaphors go, the stack of notes seemed obvious though could be fairly unique if drawn nicely. Tweaking the common 'sync' arrow symbol just a bit created a strong graphic with a distinctive S counter-form. If the MetaSpark guys expand their product line, it's conceivable to imagine a system built around this S. Further nuances in the page rules and edges added texture and detail to bring the icon alive.</p>

<p><br />
Notespark 2 is due to launch in November. <a href="http://blog.metaspark.com/">Go to their blog for more info.</a></p>

<p><br />
<img alt="notespark primary" src="http://rhworks.com/images/notespark/ns_finals.png" width="610" /></p>

<p></p>

<p></p>

<p></p>

<p>This was my first opportunity to really challenge Ai CS5's new pixel working mode. Similar to working in Fireworks, I was able to get sharp on-pixel geometry and carefully-tuned anti-aliasing tweeks (to keep the soft bits soft) across the individual icon sizes. Pixel mode is still a little buggy but promising; I ran into issues particularly switching in and out of the pixel-snapping mode, and some very frustrating oddball issues where Illustrator refused to let me make even-pixeled circles concentric or let vector points stay where I put them, regardless of working mode.</p>

<p><br />
Apple proscribes some bizarre icon sizes, many frustratingly close but clearly different; 29, 50 trimmed to 48, 57 with rounds and 58 without, 75 & 175 scaled down from 512. You want us to shine that for you? Can we round your corners for you? Despite the detail, the developer guidelines still have some vagueness. Little things like the edges of the sheets in the stack proved challenging across the icon sizes; how much detail is just enough changes with scale so the marks aren't simply resized from one to the next.</p>]]>
    </content>
</entry>

<entry>
    <title>Pripyat Reconstruction - Ryan Hicks Works</title>
    <link rel="alternate" type="text/html" href="http://rhworks.com/archives/2010/05/pripyat-reconstruction.html" />
    <id>tag:rhworks.com,2010://2.113</id>

    <published>2010-05-28T22:04:06Z</published>
    <updated>2010-05-29T18:03:08Z</updated>

    <summary> A popular trend in music marketing these days is for an artist to release &apos;remix stems&apos; for popular tracks. The encouragement to &quot;make your own remix and share with friends&quot; helps bolster album and ep sales as well as...</summary>
    <author>
        <name>Ryan</name>
        
    </author>
    
        <category term="Current Projects" scheme="http://www.sixapart.com/ns/types#category" />
    
        <category term="Post" scheme="http://www.sixapart.com/ns/types#category" />
    
    <category term="music" label="music" scheme="http://www.sixapart.com/ns/types#tag" />
    
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        <![CDATA[<p><img alt="inu not for anyone cover" src="/images/architecture/pripyat_intro.jpg" width="610" /></p>

<p>A popular trend in music marketing these days is for an artist to release 'remix stems' for popular tracks. The encouragement to "make your own remix and share with friends" helps bolster album and ep sales as well as drive additional derivative income through sales of the stems themselves. Sometimes those fan mixes are compelling enough they're bundled together and made into an official release.</p>

<p><a href="http://stripmallarchitecture.com/">Stripmall Architecture</a> are long-time friends Ryan and Rebecca Coseboom (Anymore, Halou, <a href="http://dynamophone.com/artists/rr.htm">R/R Coseboom</a>) collaborating with guitarist Tim Hingston and drummer Patrick Harte to make properly guitarish electronic-infused indie-pop. As Stripmall Architecture, they have several singles, an album, and another one on the way. They're currently working on remix stems for a few of their tracks.</p>

<p>Remixes often extend a theme or layer in frisky dance beats and hip-hop overdubs. This is not the remix I'm doing, if you could call what I'm doing a remix at all. It's far more a (re)construction of something new from something which never saw it coming.</p>]]>
  
        <![CDATA[<p>I have to admit I have something of a pop-music allergy. I'm more interested in the spaces between notes, the ambient textures and intonations of fleeting moments. With the stems from their most poppy track (in a major key, natch) I'm working on pulling and smushing and chopping an audio collage which blooms an entire sonic world from those nearly indiscernible moments.</p>

<p>Much mellower than my favorite slice-n-dicers Funkstorung, the piece is crafted in much the same way; guitar passages become fragmented isolated notes, vocal phrases become burbling textures, drums are turned inside-out. To my ears, the result is equal parts <a href="http://www.marsenjules.de/">Marsen Jules</a> (one of my very favorite sound architects) and <a href="http://www.boardsofcanada.com/">Boards of Canada</a>.</p>

<p>I can't share the piece yet so we'll leave it at this for the moment: further collaboration with Coseboom is underway; more stems, more tracks. We'll see where it goes...</p>

<p>Artwork by <a href="http://themysteryparade.com/">The Mystery Parade</a> with illustrations by <a href="http://thelandbetweensolarsystems.com/">Jody Pham</a>.</p>]]>
    </content>
</entry>

<entry>
    <title>Works 2.0 nearly done - Ryan Hicks Works</title>
    <link rel="alternate" type="text/html" href="http://rhworks.com/archives/2010/05/works-20-nearly-done.html" />
    <id>tag:rhworks.dreamhosters.com,2010://2.112</id>

    <published>2010-05-28T05:17:49Z</published>
    <updated>2010-11-03T22:10:20Z</updated>

    <summary>This is the revised, refreshed, repopulated, fully-migrated and continually in-progress Works. Still lots of small things to take care of and quite a lot of content to wrap up, but this thing&apos;s in a reasonably good place. Prolly a few...</summary>
    <author>
        <name>Ryan</name>
        
    </author>
    
        <category term="Post" scheme="http://www.sixapart.com/ns/types#category" />
    
    
    <content type="html" xml:lang="en" xml:base="http://rhworks.com/">
        <![CDATA[<p>This is the revised, refreshed, repopulated, fully-migrated and continually in-progress Works. Still lots of small things to take care of and quite a lot of content to wrap up, but this thing's in a reasonably good place. Prolly a few days for the nameserver chaos to play out, too.</p>]]>
  
        
    </content>
</entry>

<entry>
    <title>Inu Not For Anyone - Ryan Hicks Works</title>
    <link rel="alternate" type="text/html" href="http://rhworks.com/archives/2010/05/inu-not-for-anyone.html" />
    <id>tag:rhworks.dreamhosters.com,2010://2.34</id>

    <published>2010-05-26T04:36:46Z</published>
    <updated>2010-05-29T07:41:44Z</updated>

    <summary>Design: Ryan Hicks, Mikael Eldridge
Photography: Shirren Lim, Les Brumes, NKL.
4-panel recycled stock Oasis gatefold sleeve.</summary>
    <author>
        <name>Ryan</name>
        
    </author>
    
        <category term="Current Projects" scheme="http://www.sixapart.com/ns/types#category" />
    
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        <![CDATA[<p><img alt="inu not for anyone cover" src="/images/inu/inu_anyone_cover.jpg" width="610" /></p>

<p>"Not for anyone" was a somewhat curious project as key elements of the art direction were already set. I expanded on the direction with more photo-composite collage, noise, and type treatments to create this four-panel cd package.</p>

<p>Count had done the typeface selection for an Inu ep release earlier this year and he wanted to stay with it for this subsequent full album. The typefaces used, versions of Bell Gothic, happen to have an interesting back story. The album is inspired by the social, economic and environmental struggles in the modern world, and it is being released at a very interesting time for music distribution on the whole; micro-labels, mp3 downloads, tweet-for-a-track, facebook, short-run special releases... Titling artwork for one dying medium (cd's) using a typeface designed for another (phone books) felt somehow appropriate, if maybe a little dour.</p>

<p>The old-school type contrasts with internet resources for most of the art. The image Count selected for the cover and all the imagery layers I used for the panel collages were all from photographers he had found and contacted through wanderings on Flickr. Much of my additional grit-ifying is done up with brushes from Brazilian artist and typographer <a href="http://www.eduardorecife.com/">Eduardo Recife</a> of Misprinted Type.</p>

<p>"The band's sound is a melting pot of alternative stylings, with synth and noise rock elements, layered guitars and ambient vocals." (<a href="http://filtermagazine.com/index.php/media/entry/inu_far_from_safe_filter_exclusive/">Filter</a>) File next to Elbow, Radiohead, Sigur Ros. <a href="http://inuband.com">Check out inuband.com</a> or catch them on <a href="http://twitter.com/inuband">Twitter</a> and <a href="http://www.facebook.com/inuband">Facebook</a></p>]]>
  Design: Ryan Hicks, Mikael Eldridge
Photography: Shirren Lim, Les Brumes, NKL.
4-panel recycled stock Oasis gatefold sleeve.
        <![CDATA[<p><img alt="Inu detail" src="/images/inu/inu_anyone_inner3_crop.jpg" width="300"/><img alt="Inu detail" src="/images/inu/inu_anyone_back_crop.jpg" width="300" class="img-gutter"/></p>

<p><img alt="Inu inner panel" src="/images/inu/inu_anyone_inner.jpg" width="610" /></p>

<p><img alt="Inu inner panel" src="/images/inu/inu_anyone_red.jpg" width="610" /></p>]]>
    </content>
</entry>

<entry>
    <title>Works 2.0 in progress - Ryan Hicks Works</title>
    <link rel="alternate" type="text/html" href="http://rhworks.com/archives/2010/05/works-20-in-progress.html" />
    <id>tag:rhworks.dreamhosters.com,2010://2.21</id>

    <published>2010-05-02T06:13:23Z</published>
    <updated>2010-11-03T22:08:58Z</updated>

    <summary> Relaunching. So much of my work has now become long-tail efforts; I can&apos;t really show anything for a year at a time. Meanwhile I discover, through my own wanderings or my network of friends, really interesting stuff... stuff I...</summary>
    <author>
        <name>Ryan</name>
        
    </author>
    
        <category term="Post" scheme="http://www.sixapart.com/ns/types#category" />
    
    
    <content type="html" xml:lang="en" xml:base="http://rhworks.com/">
        <![CDATA[<p><img alt="coming-soon.jpg" src="/images/coming-soon.jpg" width="610" height="340" class="mt-image-none" style="top" /></p>

<p>Relaunching. So much of my work has now become long-tail efforts; I can't really show anything for a year at a time. Meanwhile I discover, through my own wanderings or my network of friends, really interesting stuff... stuff I can share. So this 'new' site is about design; Inspiring, Important, Interesting, and Insightful.</p>]]>
  
        <![CDATA[<p>It's been about four years now since I dove into an effort to learn proper CSS and break myself of nearly a decade of website layout coding in tables. Movable Type was in its early versions then, but was set up to leverage CSS templates with fairly simple cms tags to create blog content. I figured what better a first project than to build a cms-based portfolio site. SixApart, the Movable Type forums, and W3Schools were critical in my learning.</p>

<p>Movable has turned out to be quite an excellent tool. I've set up several internal work blogs at Adobe where we use it to present concepts, work in progress, documentation, and gather feedback. My css (and MT) skills are constantly at work evolving the templates and adapting them to new efforts.</p>

<p>For many years, Works has been graciously hosted by Jack at Orange Photography... but I desire more control and tidy urls. So I recently took up a Dreamhost server and proceeded to wade into neck-deep admin tasks. This site is now running on a fresh open source Movable Type 5 install. Naturally during the course of installation I ran into nearly every possible error and found many holes in MT's otherwise fairly extensive documentation. <br />
<ol><br />
	<li>get mysql database fired up</li><br />
	<li>install mt</li><br />
	<li>hack permissions on various cgi files and /support</li><br />
	<li>hand-build config file (because their wizard doesn't run properly)</li><br />
	<li>migrate content (and correct for the importer's category parent-child bug)</li><br />
</ol></p>

<p><br />
MT5 introduces the concept of a managed website which can house one or more blogs as well as a multiple of separate blogs. Some great opportunities there as my daughter is getting interested in sharing her fashion work and I start to think about branching my other projects into discrete sites.</p>

<p>My favorite triumph here, though, is the logic-branching for layouts present in my templates... Portfolio-related pages use one particular set of layout divs and includes while Post 'blog' content uses another. Clever (ab)uses of the system...</p>]]>
    </content>
</entry>

<entry>
    <title>CS5 Desktop Brand - Ryan Hicks Works</title>
    <link rel="alternate" type="text/html" href="http://rhworks.com/archives/2010/04/cs5-desktop-brand.html" />
    <id>tag:rhworks.dreamhosters.com,2010://2.26</id>

    <published>2010-04-29T05:19:21Z</published>
    <updated>2010-07-25T18:07:29Z</updated>

    <summary> The Adobe / Macromedia merger (some say &quot;acquisition&quot;) created a massive product brand and identity strategy challenge: two distinctly different companies became one, with the combined product offering somewhere in the neighborhood of a hundred unique identities, which all...</summary>
    <author>
        <name>Ryan</name>
        
    </author>
    
        <category term="Current Projects" scheme="http://www.sixapart.com/ns/types#category" />
    
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        <![CDATA[<p><img alt="cs5 desktop" src="/images/cs5/cs5_flash_desktop_smallscreen.jpg" width="610" /></p>

<p>The Adobe / Macromedia merger (some say "acquisition") created a massive product brand and identity strategy challenge: two distinctly different companies became one, with the combined product offering somewhere in the neighborhood of a hundred unique identities, which all must evolve into a cohesive and functional system (which in turn must also represent Adobe as a proud parent brand.)</p>]]>
  
        <![CDATA[<p></p>

<p><br />
<strong>The Foundation.</strong></p>

<p>Considering that any given creative workflow likely involves at least a few Adobe apps simultaneously, their desktop iconography plays a critical role in supporting that work. At its core, we're creating a system of buttons and identifiers which must both coexist and be differentiated from one another. Solving the identity crisis was deemed a user experience problem first, a brand problem second.</p>

<p><img alt="cs5 in application switcher" src="/images/cs5/cs5_switcher.jpg" width="610" /></p>

<p><br />
The direction reduced a hundred product's legacies of identity and brand - some new, some nearly two decades strong - into a system of type and color, two things close to Adobe's heart. We also effectively kicked off a <a href="http://blogs.adobe.com/jnack/2006/12/the_other_cs3_icons.html#comments">civil war amongst opining designers</a>... where's the butterfly? The eyeball? Venus? Type doesn't communicate!</p>

<p>However, by the time CS4 rolled around, things had calmed considerably. Our pragmatic approach had turned out to be a successful answer to a problem far larger than most folks understood.  <a href="http://www.mysuitestuff.com/">pillows were made</a>.</p>

<p>CS5 represented an opportunity to explore what we could build on this foundation of color and type.</p>

<p><BR></p>

<p><strong>From the Direction...</strong></p>

<p>CS5 kicked off late in 2008 with, for the first time, a proper team in place; Dave Nelson and Shawn Cheris joined me for all the creative work, and two new PMs were signed on to coordinate our efforts with the rest of the company.</p>

<p>We knew we wanted to expand on the language of type and color and break from the monolithic rectilinear expression of the CS3 and CS4 systems. We also wanted to bring some artistic character present in the older product versions back into the identity system while leveraging the successful recognition patterns we've established with CS3 and CS4.</p>

<p>The experience and business requirements established our practical and expressive goals:</p>

<p>&nbsp; &nbsp; <strong>distinctive</strong> - distinguishable from previous versions, recognizable, own-able<br />
&nbsp; &nbsp; <strong>systematic</strong> - extensible, flexible, purposeful<br />
&nbsp; &nbsp; <strong>professional</strong> - accomplished, skillful, sophisticated<br />
&nbsp; &nbsp; <strong>refined</strong> - cultured, polished, discerning, elegant<br />
&nbsp; &nbsp; <strong>expressive</strong> - alluring, delightful, engaging<br />
&nbsp; &nbsp; <strong>unified</strong> - systematic, integrated, uniform, consistent<br />
&nbsp; &nbsp; <strong>unique</strong> - inventive, surprising</p>

<p><BR></p>

<p><strong>... to the concept...</strong></p>

<p>The icons are so reductive and purposeful there's not much we can radically change about them. LIttle colored squares have come to be Adobe's most expressive and nimble brand ambassadors so their form won't change radically. The typeface Clean is new and not changing, the colors can't shift far from the associations we've established, and the icons still need to work at tiny sizes on busy desktops. An additional accent color help to further differentiate the sometimes crowded color spaces (the blue apps) while giving us more to play with in the visual language.</p>

<p><br />
<img alt="creative suite app icon evolution" src="/images/cs5/cs5_icon_evo.png" width="610" /></p>

<p><br />
With the icons relatively locked down, we turned our attention to the splash screens. The splashes are sort of second in line after packaging as far as perceived brand glory is concerned, but the reality is somewhat different. While there is much to-do about packaging and things on shelves, the aspects of brand that our customers live with day-to-day and see the most are the splashes and the icons.</p>

<p><br />
For influences and points of reference we dug into graphic design history, modern sculpture, and industrial design.</p>

<p>Aicher's vast grid-based language of figures and layouts for the 1972 Olympics shows that a grid can serve as a basis for an elegant and expressive system. Form and dimension have been explored in the spaces and vectors of Serra's sculptures and the dynamic surfacing from BMW's fabric-skinned Gina light concept.</p>

<p><img alt="cs5 in application switcher" src="/images/cs5/aicher_grid.jpg" width="300" /><img alt="cs5 in application switcher" src="/images/cs5/aicher_sports.jpg" width="300" class="gutter"/></p>

<p><img alt="cs5 in application switcher" src="/images/cs5/gina_1.jpg" width="300" /><img alt="cs5 in application switcher" src="/images/cs5/gina_3.jpg" width="300" class="gutter" /></p>

<p></p>

<p>Various visual treaments were explored, from photographic to graphical to generative textures and treatments of surfacing and opacities. The real 'aha' moment came as soon as we started to question dimension itself. An initial angular sketch subsequently branched off into a multitude of directions; some carefully built from grids, some much more chaotic.</p>

<p>[ some splash sketches, the final grid, the kit of parts, shot of type samples in hallway.  ]</p>

<p><img alt="cs5 concept boards" src="/images/cs5/cs5_boards.jpg" width="610" /></p>

<p><BR></p>

<p><strong>...To Reality</strong></p>

<p>Producing assets for nearly a hundred separate software products takes enormous discipline. Discipline in what a few people can commit to executing in terms of fancy design, and discipline in coordinating and scheduling a hundred separate engineering development cycles and their deadlines.</p>

<p>And to keep things interesting, Dave bails just before our production schedule was set to kick off. Shawn and I are now an army of two.</p>

<p>Our survival was dependent on the carefully-hewn master files we created for all the hand-built primary assets such as app icons and splash screens. The files leveraged clever layer structures and the attributes management Fireworks does best.</p>

<p>[ icon master file - 6 sizes ]</p>

<p><br />
Dave's parting gift was to coordinate with our in-house engineer Tim Kulkulski in building a set of tools we could use to manage and composite source files for the 'secondary' file and plugin icons. A massive tabular database of file types cross-references their associations with specific graphic layers, product-colors, and mime-type flags. The flags on the file icons are dynamically rendered in size-specific, pixel-corrected custom weights of our new typeface Clean, all created by Adobe's type team. Composites are generated and subsequently cranked into ico and icns assets.</p>

<p><img alt="fl cs5 elements" src="/images/cs5/flash_cs5_array.png" width="610" /></p>

<p>We have become, in so many words, an outrageously efficient icon factory, pumped up on caffeine, razor sharp pixels, and a couple AIR apps.</p>

<p>Efficiencies were built in everywhere else we could as well. A parallel effort was underway to fix Adobe's abysmal install experience. One requirement of the new technology was a simplification of required branded installer assets. We reduced the individual deliverables here by a factor of 10.</p>

<p>All in all, with a two man show plus some effective PM work by Vero and Moe, we cranked out some 10,000 assets, nailed deliverable deadlines, and babysat the implementation issues that arise from a hundred engineering teams all doing things differently.</p>

<p>CS5 is my third iteration of Adobe's product identity system. As I'm now off with another team fixing the Adobe.com quandary, this is possibly the last iteration for which I'll be in the critical lead and design manager role. The project was one of the most enjoyable and satisfying I've had in my nearly seven years of working at Macromedia/Adobe.<br />
<BR></p>

<p><strong>The Work.</strong></p>

<p><img alt="cs5 splashes" src="/images/cs5/cs5_splashes.png" width="610" /></p>

<p>[ icon array, primaries and secondaries - Flash? Illustrator? Ps... ]<br />
[ the work... bunch of per-app roundups, all splashes, etc ]</p>]]>
    </content>
</entry>

<entry>
    <title>Silence Television - Ryan Hicks Works</title>
    <link rel="alternate" type="text/html" href="http://rhworks.com/archives/2010/04/silence-television.html" />
    <id>tag:rhworks.dreamhosters.com,2010://2.22</id>

    <published>2010-04-24T00:14:01Z</published>
    <updated>2010-05-29T07:48:18Z</updated>

    <summary> Artist Gianmarco Magnani shares a glimpse into an imagined bike culture. Vintage cafe-racer-era motorcycles and sexy &quot;piloto&quot; fashion mix it up with nice chunky typography, beautiful illustration, and some stunning print-making. &quot;Riders&quot; and &quot;Villains&quot; represent the rivalry between good...</summary>
    <author>
        <name>Ryan</name>
        
    </author>
    
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    <category term="illustrators" label="illustrators" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="motorsport" label="motorsport" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="style" label="style" scheme="http://www.sixapart.com/ns/types#tag" />
    
    <content type="html" xml:lang="en" xml:base="http://rhworks.com/">
        <![CDATA[<p><img alt="coming-soon.jpg" src="/images/silencetv/print006a.jpg" width="610" class="mt-image-none" style="top" /></p>

<p><img alt="coming-soon.jpg" src="/images/silencetv/print008a.jpg" width="610" class="mt-image-none" style="top" /></p>

<p>Artist <a href="http://silencetv.com/" target="_blank">Gianmarco Magnani</a> shares a glimpse into an imagined bike culture. Vintage cafe-racer-era motorcycles and sexy "piloto" fashion mix it up with nice chunky typography, beautiful illustration, and some stunning print-making. "Riders" and "Villains" represent the rivalry between good and the bad; as evidenced from the duct-taped and broken parts on the bikes, these girls take it seriously.</p>

<p>I'm impressed by the deft balance of technical detail and expressive drawing here. Bikes are intricate machines and it'd be so easy to overdo the nuts and bolts (or worse, get the bits all wrong). Just perfect here though. There's a gorgeous attitude to the girls, the clothing, the bikes and liveries.</p>

<p>Limited editions prints available on premium 270 gm photo paper in either 40cm sets or 100 cm square individually. </p>

<p><a href="http://silencetv.com/" target="_blank">http://silencetv.com/blog/</a></p>]]>
  
        <![CDATA[<p><img alt="Silence TV" src="/images/silencetv/print008b.jpg" width="610" class="mt-image-none" style="top" /></p>

<p><br />
<img alt="Silence TV" src="/images/silencetv/print005a.jpg" width="610" class="mt-image-none" style="top" /></p>

<p><br />
<img alt="Silence TV" src="/images/silencetv/print004d.jpg" width="610" class="mt-image-none" style="top" /></p>

<p><br />
<img alt="Silence TV" src="/images/silencetv/info004.jpg" width="610" class="mt-image-none" style="top" /></p>

<p><br />
<img alt="Silence TV" src="/images/silencetv/print007a.jpg" width="610" class="mt-image-none" style="top" /></p>

<p></p>

<p><img alt="Silence TV" src="/images/silencetv/print007d.jpg" width="610" class="mt-image-none" style="top" /></p>

<p></p>

<p><img alt="Silence TV" src="/images/silencetv/print001d.jpg" width="610" class="mt-image-none" style="top" /></p>]]>
    </content>
</entry>

<entry>
    <title>Adobe.com Transformation - Ryan Hicks Works</title>
    <link rel="alternate" type="text/html" href="http://rhworks.com/archives/2010/04/adobecom-transformation.html" />
    <id>tag:rhworks.dreamhosters.com,2010://2.20</id>

    <published>2010-04-14T07:12:37Z</published>
    <updated>2010-05-29T07:50:10Z</updated>

    <summary> At the beginning of this year, I had the fortune to be roped into an epic project re-defining the web presence for Adobe. Within a month, a vision and plan were created, a team was pulled together, I was...</summary>
    <author>
        <name>Ryan</name>
        
    </author>
    
        <category term="Current Projects" scheme="http://www.sixapart.com/ns/types#category" />
    
        <category term="Post" scheme="http://www.sixapart.com/ns/types#category" />
    
    
    <content type="html" xml:lang="en" xml:base="http://rhworks.com/">
        <![CDATA[<p><span class="mt-enclosure mt-enclosure-image" style="display: inline;"><img alt="transform.jpg" src="http://pulp.orangephotography.com/ryan/archives/images/transform.jpg" width="610" height="160" class="mt-image-none" style="image top" /></span></p>

<p>At the beginning of this year, I had the fortune to be roped into an epic project re-defining the web presence for Adobe. Within a month, a vision and plan were created, a team was pulled together, I was assigned their manager and leader of design, and the adventure kicked off.</p>

<p>As with the three Creative Suite desktop brand projects, I have a tiny team to lead in creating a ground-up re-imagining of the massive, complex, and cumbersome (HAND BUILT!) half-decade-old site. The challenges are many, we've been handed a limited timeline, and have huge "success" metrics hanging over us. Should be fun...</p>]]>
  
        <![CDATA[<p><br />
The base design philosophy came together rapidly; three of us over the course of a week answered to the current site's primary issues. Lack of consistency, coherency, predictability (a stack of identical links all behave differently). A CMS and template-based architecture will ensure "kinds" of pages and their structures will be consistent from section to section.</p>

<p>The major overhead will be in policy changes. The current climate of "everyone can justify an exception" is the opposite of the integrity needed for a coherent user experience. We're one company, and need to start to behave that way. Internally, the current organizations and ownerships were completely disassembled, their dysfunction all too clear in the shoddy customer experience the site presented.</p>]]>
    </content>
</entry>

<entry>
    <title>Late. - tracks</title>
    <link rel="alternate" type="text/html" href="http://rhworks.com/tracks/2010/04/late.html" />
    <id>tag:rhworks.com,2010:/tracks//5.154</id>

    <published>2010-04-13T06:54:55Z</published>
    <updated>2010-07-23T22:45:34Z</updated>

    <summary> Space, tension, release. Seed sketch... Motivated to go do some environmental recordings, put some life in the spaciousness. March 21, 2010...</summary>
    <author>
        <name>Ryan</name>
        
    </author>
    
        <category term="seeds" scheme="http://www.sixapart.com/ns/types#category" />
    
    <category term="ambient" label="ambient" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="drone" label="drone" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="gritty" label="gritty" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="humming" label="humming" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="tense" label="tense" scheme="http://www.sixapart.com/ns/types#tag" />
    
    <content type="html" xml:lang="en-us" xml:base="http://rhworks.com/tracks/">
        <![CDATA[<p><object type="application/x-shockwave-flash" data="/audio/player.swf" id="audioplayer Late" height="24" width="290"><br />
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<param name="quality" value="high"><br />
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<p>Space, tension, release. Seed sketch... Motivated to go do some environmental recordings, put some life in the spaciousness. March 21, 2010</p>]]>
  
        
    </content>
</entry>

<entry>
    <title>Chloe. - tracks</title>
    <link rel="alternate" type="text/html" href="http://rhworks.com/tracks/2010/02/chloe.html" />
    <id>tag:rhworks.com,2010:/tracks//5.152</id>

    <published>2010-02-12T17:52:34Z</published>
    <updated>2010-07-23T22:47:22Z</updated>

    <summary> One of a few pieces coming out of post-Winter-break experiments with the new Axiom keyboard. Working with my 7year old daughter, Chloe on the concept of &quot;key&quot; (and a key&apos;s appropriate notes) we built up some layers and loops...</summary>
    <author>
        <name>Ryan</name>
        
    </author>
    
        <category term="seeds" scheme="http://www.sixapart.com/ns/types#category" />
    
    <category term="ambient" label="ambient" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="beautiful" label="beautiful" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="textural" label="textural" scheme="http://www.sixapart.com/ns/types#tag" />
    
    <content type="html" xml:lang="en-us" xml:base="http://rhworks.com/tracks/">
        <![CDATA[<p><object type="application/x-shockwave-flash" data="/audio/player.swf" id="audioplayer Chloe" height="24" width="290"><br />
<param name="movie" value="/audio/player.swf"><br />
<param name="FlashVars" value="playerID=Chloe&amp;bg=0x333333&amp;leftbg=0x333333&amp;lefticon=0x444444&amp;rightbg=0x333333&amp;rightbghover=0x666666&amp;righticon=0x888888&amp;righticonhover=0xaaaaaa&amp;text=0xcccccc&amp;slider=0x888888&amp;track=0x333333&amp;border=0x555555&amp;loader=0x555555&amp;loop=no&amp;autostart=no&amp;soundFile=http://rhworks.com/ups/Chloe.mp3"><br />
<param name="quality" value="high"><br />
<param name="menu" value="false"><br />
<param name="wmode" value="transparent"><br />
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<p>One of a few pieces coming out of post-Winter-break experiments with the new Axiom keyboard. Working with my 7year old daughter, Chloe on the concept of "key" (and a key's appropriate notes) we built up some layers and loops together. Result is a dense textural atmospheric seed piece. It's wonderful and shimmery.</p>]]>
  
        
    </content>
</entry>

<entry>
    <title>Martr. - tracks</title>
    <link rel="alternate" type="text/html" href="http://rhworks.com/tracks/2010/02/martr.html" />
    <id>tag:rhworks.com,2010:/tracks//5.151</id>

    <published>2010-02-12T17:50:46Z</published>
    <updated>2010-07-23T23:00:25Z</updated>

    <summary> Another new seed... Kinda slow, heavy, trudging, and bit complex......</summary>
    <author>
        <name>Ryan</name>
        
    </author>
    
        <category term="seeds" scheme="http://www.sixapart.com/ns/types#category" />
    
    <category term="ambient" label="ambient" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="clicky" label="clicky" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="mellow" label="mellow" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="melodic" label="melodic" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="slow" label="slow" scheme="http://www.sixapart.com/ns/types#tag" />
    
    <content type="html" xml:lang="en-us" xml:base="http://rhworks.com/tracks/">
        <![CDATA[<p><object type="application/x-shockwave-flash" data="/audio/player.swf" id="audioplayer Martr" height="24" width="290"><br />
<param name="movie" value="/audio/player.swf"><br />
<param name="FlashVars" value="playerID=Martr&amp;bg=0x333333&amp;leftbg=0x333333&amp;lefticon=0x444444&amp;rightbg=0x333333&amp;rightbghover=0x666666&amp;righticon=0x888888&amp;righticonhover=0xaaaaaa&amp;text=0xcccccc&amp;slider=0x888888&amp;track=0x333333&amp;border=0x555555&amp;loader=0x555555&amp;loop=no&amp;autostart=no&amp;soundFile=http://rhworks.com/ups/Martr.mp3"><br />
<param name="quality" value="high"><br />
<param name="menu" value="false"><br />
<param name="wmode" value="transparent"><br />
</object></p>

<p>Another new seed... Kinda slow, heavy, trudging, and bit complex...</p>]]>
  
        
    </content>
</entry>

<entry>
    <title>Snic. - tracks</title>
    <link rel="alternate" type="text/html" href="http://rhworks.com/tracks/2010/02/snic.html" />
    <id>tag:rhworks.com,2010:/tracks//5.150</id>

    <published>2010-02-12T17:48:47Z</published>
    <updated>2010-07-23T22:48:08Z</updated>

    <summary> A new seed piece... few bits and loops stuck together for the moment, awaiting composition. Clicky, upbeat....</summary>
    <author>
        <name>Ryan</name>
        
    </author>
    
        <category term="seeds" scheme="http://www.sixapart.com/ns/types#category" />
    
    <category term="clicky" label="clicky" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="crisp" label="crisp" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="groovey" label="groovey" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="upbeat" label="upbeat" scheme="http://www.sixapart.com/ns/types#tag" />
    
    <content type="html" xml:lang="en-us" xml:base="http://rhworks.com/tracks/">
        <![CDATA[<p><object type="application/x-shockwave-flash" data="/audio/player.swf" id="audioplayer Snic" height="24" width="290"><br />
<param name="movie" value="/audio/player.swf"><br />
<param name="FlashVars" value="playerID=Snic&amp;bg=0x333333&amp;leftbg=0x333333&amp;lefticon=0x444444&amp;rightbg=0x333333&amp;rightbghover=0x666666&amp;righticon=0x888888&amp;righticonhover=0xaaaaaa&amp;text=0xcccccc&amp;slider=0x888888&amp;track=0x333333&amp;border=0x555555&amp;loader=0x555555&amp;loop=no&amp;autostart=no&amp;soundFile=http://rhworks.com/ups/Snic.mp3"><br />
<param name="quality" value="high"><br />
<param name="menu" value="false"><br />
<param name="wmode" value="transparent"><br />
</object></p>

<p>A new seed piece... few bits and loops stuck together for the moment, awaiting composition. Clicky, upbeat.</p>]]>
  
        
    </content>
</entry>

<entry>
    <title>Goodbye - tracks</title>
    <link rel="alternate" type="text/html" href="http://rhworks.com/tracks/2010/01/goodbye.html" />
    <id>tag:rhworks.com,2010:/tracks//5.145</id>

    <published>2010-01-02T08:49:08Z</published>
    <updated>2010-07-23T22:48:29Z</updated>

    <summary> Last in this series of spacious, melodic, minimal sketches. Goodbye is a rest, a place of peace and wonder in looking out forward from the end of a decade....</summary>
    <author>
        <name>Ryan</name>
        
    </author>
    
        <category term="seeds" scheme="http://www.sixapart.com/ns/types#category" />
    
    <category term="ambient" label="ambient" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="beautiful" label="beautiful" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="dark" label="dark" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="drone" label="drone" scheme="http://www.sixapart.com/ns/types#tag" />
    
    <content type="html" xml:lang="en-us" xml:base="http://rhworks.com/tracks/">
        <![CDATA[<p><object type="application/x-shockwave-flash" data="/audio/player.swf" id="audioplayer Goodbye" height="24" width="290"><br />
<param name="movie" value="/audio/player.swf"><br />
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<param name="quality" value="high"><br />
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<p>Last in this series of spacious, melodic, minimal sketches. Goodbye is a rest, a place of peace and wonder in looking out forward from the end of a decade.</p>]]>
  
        <![CDATA[<p>Started December 27, 2009.<br />
Track December, 2009.</p>]]>
    </content>
</entry>

<entry>
    <title>Different - tracks</title>
    <link rel="alternate" type="text/html" href="http://rhworks.com/tracks/2010/01/different.html" />
    <id>tag:rhworks.com,2010:/tracks//5.143</id>

    <published>2010-01-02T08:45:24Z</published>
    <updated>2010-07-23T22:49:04Z</updated>

    <summary> Continued minimal, subtle, piano-driven sketching. Treading on 80&apos;s soundtrack-ish-ness here, Vangelis comes to mind......</summary>
    <author>
        <name>Ryan</name>
        
    </author>
    
        <category term="sketches" scheme="http://www.sixapart.com/ns/types#category" />
    
    <category term="ambient" label="ambient" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="drone" label="drone" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="melodic" label="melodic" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="piano" label="piano" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="pretty" label="pretty" scheme="http://www.sixapart.com/ns/types#tag" />
    
    <content type="html" xml:lang="en-us" xml:base="http://rhworks.com/tracks/">
        <![CDATA[<p><object type="application/x-shockwave-flash" data="/audio/player.swf" id="audioplayer Different" height="24" width="290"><br />
<param name="movie" value="/audio/player.swf"><br />
<param name="FlashVars" value="playerID=Different&amp;bg=0x333333&amp;leftbg=0x333333&amp;lefticon=0x444444&amp;rightbg=0x333333&amp;rightbghover=0x666666&amp;righticon=0x888888&amp;righticonhover=0xaaaaaa&amp;text=0xcccccc&amp;slider=0x888888&amp;track=0x333333&amp;border=0x555555&amp;loader=0x555555&amp;loop=no&amp;autostart=no&amp;soundFile=http://rhworks.com/ups/Different.mp3"><br />
<param name="quality" value="high"><br />
<param name="menu" value="false"><br />
<param name="wmode" value="transparent"><br />
</object></p>

<p>Continued minimal, subtle, piano-driven sketching. Treading on 80's soundtrack-ish-ness here, Vangelis comes to mind...</p>]]>
  
        <![CDATA[<p>Started September 18, 2009.<br />
Track December 14, 2009.</p>]]>
    </content>
</entry>

<entry>
    <title>Collapsing - tracks</title>
    <link rel="alternate" type="text/html" href="http://rhworks.com/tracks/2010/01/collapsing.html" />
    <id>tag:rhworks.com,2010:/tracks//5.142</id>

    <published>2010-01-02T08:40:47Z</published>
    <updated>2010-07-23T22:49:16Z</updated>

    <summary> First in what has become a series of minimal, ambient, soundtrack-esque sketches. Abandoned percussion altogether and working wholly with textures and melodic fragments in space contrasted against raw piano....</summary>
    <author>
        <name>Ryan</name>
        
    </author>
    
        <category term="sketches" scheme="http://www.sixapart.com/ns/types#category" />
    
    <category term="ambient" label="ambient" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="melodic" label="melodic" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="piano" label="piano" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="textural" label="textural" scheme="http://www.sixapart.com/ns/types#tag" />
    
    <content type="html" xml:lang="en-us" xml:base="http://rhworks.com/tracks/">
        <![CDATA[<p><object type="application/x-shockwave-flash" data="/audio/player.swf" id="audioplayer Collapsing" height="24" width="290"><br />
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<param name="quality" value="high"><br />
<param name="menu" value="false"><br />
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</object></p>

<p>First in what has become a series of minimal, ambient, soundtrack-esque sketches. Abandoned percussion altogether and working wholly with textures and melodic fragments in space contrasted against raw piano.</p>]]>
  
        <![CDATA[<p>Started September 23, 2009.<br />
Track December 14, 2009.</p>]]>
    </content>
</entry>

</feed>

